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Publications
Embedding a VR Game Studio in a Sedentary Workplace: Use, Experience and Exercise Benefits.
From data to personal user models for life‐long, life‐wide learners
How Does a Nation Walk?: Interpreting Large-Scale Step Count Activity with Weekly Streak Patterns
Comparing a Single-Touch Whiteboard and a Multi-Touch Tabletop for Collaboration in School Museum Visits
Defining Adherence: Making Sense of Physical Activity Tracker Data
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